[Feedback] Netcode Change: Player Coordinates must be LOCAL
If you lag, your character starts teleporting around the map. This should NEVER be the case in modern co-op games with good netcode. This should ONLY be the case in pvp games, where a constant, stable internet connection is a must, since coordinates need to be sychronized in real time.
This has to change, as it is very crucial for any co-op game.
Comments: 4
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19 Sep, '24
JunnHaff4 MergedMy internet sucks, ok? But when I play games like Left 4 Dead 2, I can play them just fine.
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However, when I play PAYDAY 3 I LITERALLY get teleported around every couple of seconds. This is because whoever wrote your netcode, thought it was a smart idea to constantly sync the position of the player for no reason whatsoever.
So please, stop doing this and make your game actually playable for people with bad internet like me. -
20 Sep, '24
Snaex Admin"[Feedback] FIX THE NETCODE" (suggested by <Hidden> on 2024-09-19), including upvotes (1) and comments (0), was merged into this suggestion.
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22 Sep, '24
ackylackymackyfr my character just jumps around like i got a headshot all aimed up and then i suddenly am somewhere else so i miss this game sucks because of this lmao
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29 Oct, '24
freakybobYES SO MUCH THIS!!! THIS WASN'T EVEN AN ISSUE IN PAYDAY 2, SO WHY IN PAYDAY 3???
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