[Feedback] Ammo drops and ammo pickup
I really love the current "client side" ammo drops. It really helps with ammo economy and it's a really good thing. But, some weapons (car-4 and the northwest b-9) are really not ammo efficient even with an OK aim. Reinfield and M308 seems to be actually perfect. Also, a skill that allows you to pickup ammo from far away would be nice (scavenger my beloved <3)
Comments: 24
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04 Aug, '23
Semih MergedYeah ammo finish quickly
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05 Aug, '23
FortyJags MergedYea the current ammo pickups are a bit stingy.
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05 Aug, '23
Miguel MergedIt's horrible to see a lot of dead policemen on the ground, and next to them boxes of ammunition exactly the same, by way of suggestion, could you change that? put some other 3d box model and vary from one to the other or simply a small mountain of bullets 3d model, and that in the end, there are more variations of ammunition pickup models and that it is not always a green box
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05 Aug, '23
Chris MergedI also found that ammo keeps running out, even with ammo boxes and ammo pick ups from dead enemies
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06 Aug, '23
MP8 MergedHonestly I kind of like not being able to just get infinite ammo by walking over a pile of dead cops but it's definitely hard to keep resources together when you can only have so many ammo bags and still have armor/doctor bags. A slight improvement would be quite nice, or being able to start with maximum ammo.
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07 Aug, '23
Jk81 MergedI like the that the cops are a bit more of a bullet sponge because it makes them more challenging, but I feel like we need to be able to carry more ammo if it is to stay this way. In Payday 2 120 and 150 rounds were perfect because generic cops did not take more than a 3 round burst to the head to kill, but now with the them taking more to kill it feels like you blow through ammo in seconds.
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08 Aug, '23
Charitable Hero MergedI noticed that different weapons gained different amounts of ammo from boxes, similar to Payday 2. It would be nice if ammo pickup was an indicated stat in the menu.
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09 Sep, '23
Nomn Nomn MergedPerhaps ammo pickups should scale based on difficulty so players can choose if they want to worry about ammo management.
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09 Sep, '23
Jim MergedNo this is fine, ammo has always been handled this way, get skills to make your pickups more valuable.
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10 Sep, '23
N3 MergedI would also welcome a skill to acquire more ammo
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11 Sep, '23
Ashley MergedIn my experience, the only weapons that had ammo troubles were anything full auto.
Getting 3 bullets per drop for a semi-auto or pump action gun isn't an issue, but 3 bullets for a rapid fire weapon is very underwhelming, as it takes a lot more than that to just defeat their armor. -
21 Sep, '23
Kahned MergedI honestly think that such a small amount of raised ammunition is good, you do not have unlimited resources and it makes the game more tactical, much more impact now ammo bag and other ways to get ammo.
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25 Sep, '23
Pabz MergedThis I agree. Ammo drains very fast so allow us to pickup huge ammo like ~15- 30 on pickup.
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25 Sep, '23
NoName MergedI feel like the low amount of ammo if balanced just right.
Some perks even allows you almost not to loose ammo when shooting. -
27 Sep, '23
Oskilled MergedAmmo drops mostly feel fine. Only weapon i have massive Problems with is the Civ V. It's not worse compared to PD2. While i had soem trouble at the start, with adjusting my playstyle and getting used to a more headshot centric playstyle (body shots feel weak) i got adjusted quick i don't need additional Amu bags.
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03 Oct, '23
Corny MergedThe assault rifles and smgs run out of ammo wayy to quickly, to the point it only feels viable to use shotguns or other guns with lower fire rates
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07 Oct, '23
Eztario MergedAgreed. Balancing is off. Automatic weapons are way too low on ammo most of the time. Getting 2 bullets from an ammo pick up is way too little. Combined with low-level people that don't have skills to get more ammo. Also no one seems to drop the ammo bags or even bring them in the first place...
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06 Nov, '23
Seranda Merdoch Mergedammo drops in release feel balanced based on difficulty
normal, free ammo
hard, enough ammo
very hard, a resource to use carefully but you'll be fine as long as you use your ammo properly
overkill, ammo is scarce and you need skill, knowledge of the heist, knowledge of non-specials weakpoints (its their head incase you didn't know) and knowledge of how many shots/bursts it takes to kill so you don't waste as much ammo holding down the trigger like you're trying to crush your mouse. -
16 Nov, '23
Snaex Admin"[Feedback] Increase ammo pickup from drops" (suggested by Papa Nurg on 2023-08-03), including upvotes (240) and comments (13), was merged into this suggestion.
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16 Nov, '23
Snaex Admin"[Feedback] Ammo Pickup" (suggested by Charitable Hero on 2023-08-08), including upvotes (7) and comments (1), was merged into this suggestion.
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16 Nov, '23
Snaex Admin"[Feedback] Ammo Boxes from Cops are not immersive" (suggested by Miguel on 2023-08-05), including upvotes (1) and comments (0), was merged into this suggestion.
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16 Nov, '23
Snaex Admin"Guns need more ammo" (suggested by Corny on 2023-10-03), including upvotes (1) and comments (0), was merged into this suggestion.
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16 Nov, '23
Snaex Admin"[Feedback] Need More Ammo" (suggested by Jk81 on 2023-08-07), including upvotes (7) and comments (0), was merged into this suggestion.
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24 Jan
alenMore ammo!!!!, increase picking from body and ammo bags!! ,its annoying when i must shoot at head and count every bullet to not miss, sometimes you cant reach to bodys to pick up enought.